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564 lines
20 KiB
564 lines
20 KiB
const execa = require('execa');
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const assert = require('assert');
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const pMap = require('p-map');
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const { basename, join, dirname } = require('path');
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const flatMap = require('lodash/flatMap');
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const JSON5 = require('json5');
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const fs = require('fs-extra');
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const { nanoid } = require('nanoid');
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const { parseFps, readVideoFileInfo, readAudioFileInfo, multipleOf2, isUrl } = require('./util');
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const { registerFont } = require('./sources/fabric');
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const { createFrameSource } = require('./sources/frameSource');
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const { calcTransition } = require('./transitions');
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const GlTransitions = require('./glTransitions');
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const Audio = require('./audio');
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// Cache
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const loadedFonts = [];
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// See #16
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const checkTransition = (transition) => assert(transition == null || typeof transition === 'object', 'Transition must be an object');
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module.exports = async (config = {}) => {
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const {
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// Testing options:
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enableFfmpegLog = false,
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verbose = false,
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fast,
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outPath,
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clips: clipsIn,
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width: requestedWidth,
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height: requestedHeight,
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fps: requestedFps,
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defaults: defaultsIn = {},
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audioFilePath: audioFilePathIn,
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loopAudio,
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keepSourceAudio,
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allowRemoteRequests,
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ffmpegPath = 'ffmpeg',
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ffprobePath = 'ffprobe',
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} = config;
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const assertFileValid = async (path) => {
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if (isUrl(path)) {
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assert(allowRemoteRequests, 'Remote requests are not allowed');
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return;
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}
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assert(await fs.exists(path), `File does not exist ${path}`);
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};
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const isGif = outPath.toLowerCase().endsWith('.gif');
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let audioFilePath;
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if (!isGif) audioFilePath = audioFilePathIn;
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if (audioFilePath) await assertFileValid(audioFilePath);
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checkTransition(defaultsIn.transition);
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const defaults = {
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duration: 4,
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...defaultsIn,
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transition: defaultsIn.transition === null ? null : {
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duration: 0.5,
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name: 'random',
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...defaultsIn.transition,
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},
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};
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if (verbose) console.log(JSON5.stringify(config, null, 2));
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assert(outPath, 'Please provide an output path');
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assert(clipsIn.length > 0, 'Please provide at least 1 clip');
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async function handleLayer(layer) {
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const { type, ...restLayer } = layer;
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// https://github.com/mifi/editly/issues/39
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if (['image', 'image-overlay'].includes(type)) {
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await assertFileValid(restLayer.path);
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} else if (type === 'gl') {
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await assertFileValid(restLayer.fragmentPath);
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}
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if (['fabric', 'canvas'].includes(type)) assert(typeof layer.func === 'function', '"func" must be a function');
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if (['image', 'image-overlay', 'fabric', 'canvas', 'gl', 'radial-gradient', 'linear-gradient', 'fill-color'].includes(type)) return layer;
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// TODO if random-background radial-gradient linear etc
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if (type === 'pause') return handleLayer({ ...restLayer, type: 'fill-color' });
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if (type === 'rainbow-colors') return handleLayer({ type: 'gl', fragmentPath: join(__dirname, 'shaders/rainbow-colors.frag') });
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if (type === 'editly-banner') {
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const { fontPath } = layer;
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return [
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await handleLayer({ type: 'linear-gradient' }),
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await handleLayer({ fontPath, type: 'title', text: 'Made with\nEDITLY\nmifi.no' }),
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];
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}
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// For convenience
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if (type === 'title-background') {
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const { text, textColor, background, fontFamily, fontPath } = layer;
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const outLayers = [];
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if (background) {
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if (background.type === 'radial-gradient') outLayers.push(await handleLayer({ type: 'radial-gradient', colors: background.colors }));
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else if (background.type === 'linear-gradient') outLayers.push(await handleLayer({ type: 'linear-gradient', colors: background.colors }));
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else if (background.color) outLayers.push(await handleLayer({ type: 'fill-color', color: background.color }));
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} else {
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const backgroundTypes = ['radial-gradient', 'linear-gradient', 'fill-color'];
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const randomType = backgroundTypes[Math.floor(Math.random() * backgroundTypes.length)];
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outLayers.push(await handleLayer({ type: randomType }));
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}
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outLayers.push(await handleLayer({ type: 'title', fontFamily, fontPath, text, textColor }));
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return outLayers;
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}
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if (['title', 'subtitle', 'news-title', 'slide-in-text'].includes(type)) {
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assert(layer.text, 'Please specify a text');
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let { fontFamily } = layer;
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const { fontPath, ...rest } = layer;
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if (fontPath) {
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fontFamily = Buffer.from(basename(fontPath)).toString('base64');
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if (!loadedFonts.includes(fontFamily)) {
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registerFont(fontPath, { family: fontFamily, weight: 'regular', style: 'normal' });
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loadedFonts.push(fontFamily);
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}
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}
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return { ...rest, fontFamily };
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}
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throw new Error(`Invalid layer type ${type}`);
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}
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const clips = await pMap(clipsIn, async (clip, clipIndex) => {
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assert(typeof clip === 'object', '"clips" must contain objects with one or more layers');
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const { transition: userTransition, duration: userClipDuration, layers: layersIn } = clip;
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// Validation
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let layers = layersIn;
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if (!Array.isArray(layers)) layers = [layers]; // Allow single layer for convenience
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assert(layers.every((layer) => layer != null && typeof layer === 'object'), '"clip.layers" must contain one or more objects');
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assert(layers.every((layer) => layer.type != null), 'All "layers" must have a type');
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checkTransition(userTransition);
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const videoLayers = layers.filter((layer) => layer.type === 'video');
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const userClipDurationOrDefault = userClipDuration || defaults.duration;
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if (videoLayers.length === 0) assert(userClipDurationOrDefault, `Duration parameter is required for videoless clip ${clipIndex}`);
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const transition = calcTransition(defaults, userTransition, clipIndex === clipsIn.length - 1);
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let layersOut = flatMap(await pMap(layers, async (layerIn) => {
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const globalLayerDefaults = defaults.layer || {};
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const thisLayerDefaults = (defaults.layerType || {})[layerIn.type];
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const layer = { ...globalLayerDefaults, ...thisLayerDefaults, ...layerIn };
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const { type, path } = layer;
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if (type === 'video') {
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const { duration: fileDuration, width: widthIn, height: heightIn, framerateStr, rotation } = await readVideoFileInfo(ffprobePath, path);
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let { cutFrom, cutTo } = layer;
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if (!cutFrom) cutFrom = 0;
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cutFrom = Math.max(cutFrom, 0);
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cutFrom = Math.min(cutFrom, fileDuration);
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if (!cutTo) cutTo = fileDuration;
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cutTo = Math.max(cutTo, cutFrom);
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cutTo = Math.min(cutTo, fileDuration);
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assert(cutFrom < cutTo, 'cutFrom must be lower than cutTo');
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const inputDuration = cutTo - cutFrom;
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const isRotated = rotation === 90 || rotation === 270;
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const width = isRotated ? heightIn : widthIn;
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const height = isRotated ? widthIn : heightIn;
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// Compensate for transition duration
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const audioCutTo = Math.max(cutFrom, cutTo - transition.duration);
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return { ...layer, cutFrom, cutTo, audioCutTo, inputDuration, width, height, framerateStr };
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}
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// Audio is handled later
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if (type === 'audio') return layer;
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return handleLayer(layer);
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}, { concurrency: 1 }));
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let clipDuration = userClipDurationOrDefault;
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const firstVideoLayer = layersOut.find((layer) => layer.type === 'video');
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if (firstVideoLayer && !userClipDuration) clipDuration = firstVideoLayer.inputDuration;
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assert(clipDuration);
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// We need to map again, because for audio, we need to know the correct clipDuration
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layersOut = await pMap(layersOut, async (layerIn) => {
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const { type, path, visibleUntil, visibleFrom = 0 } = layerIn;
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// This feature allows the user to show another layer overlayed (or replacing) parts of the lower layers (visibleFrom - visibleUntil)
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const visibleDuration = ((visibleUntil || clipDuration) - visibleFrom);
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assert(visibleDuration > 0 && visibleDuration <= clipDuration, `Invalid visibleFrom ${visibleFrom} or visibleUntil ${visibleUntil} (${clipDuration})`);
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// TODO Also need to handle video layers (framePtsFactor etc)
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// TODO handle audio in case of visibleFrom/visibleTo
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const layer = { ...layerIn, visibleFrom, visibleDuration };
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if (type === 'audio') {
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const { duration: fileDuration } = await readAudioFileInfo(ffprobePath, path);
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let { cutFrom, cutTo } = layer;
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// console.log({ cutFrom, cutTo, fileDuration, clipDuration });
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if (!cutFrom) cutFrom = 0;
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cutFrom = Math.max(cutFrom, 0);
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cutFrom = Math.min(cutFrom, fileDuration);
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if (!cutTo) cutTo = cutFrom + clipDuration;
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cutTo = Math.max(cutTo, cutFrom);
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cutTo = Math.min(cutTo, fileDuration);
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assert(cutFrom < cutTo, 'cutFrom must be lower than cutTo');
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const inputDuration = cutTo - cutFrom;
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const framePtsFactor = clipDuration / inputDuration;
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// Compensate for transition duration
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const audioCutTo = Math.max(cutFrom, cutTo - transition.duration);
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return { ...layer, cutFrom, cutTo, audioCutTo, framePtsFactor };
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}
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if (layer.type === 'video') {
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const { inputDuration } = layer;
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let framePtsFactor;
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// If user explicitly specified duration for clip, it means that should be the output duration of the video
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if (userClipDuration) {
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// Later we will speed up or slow down video using this factor
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framePtsFactor = userClipDuration / inputDuration;
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} else {
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framePtsFactor = 1;
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}
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return { ...layer, framePtsFactor };
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}
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return layer;
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});
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return {
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transition,
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duration: clipDuration,
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layers: layersOut,
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};
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}, { concurrency: 1 });
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const { editAudio } = Audio({ ffmpegPath, ffprobePath, enableFfmpegLog, verbose });
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const outDir = dirname(outPath);
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const tmpDir = join(outDir, `editly-tmp-${nanoid()}`);
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if (verbose) console.log({ tmpDir });
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await fs.remove(tmpDir);
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await fs.mkdirp(tmpDir);
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if (!audioFilePath && keepSourceAudio) {
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audioFilePath = await editAudio({ clips, tmpDir });
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}
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if (verbose) console.log(JSON5.stringify(clips, null, 2));
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// Try to detect parameters from first video
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let detectedWidth;
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let detectedHeight;
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let firstVideoFramerateStr;
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clips.find((clip) => clip && clip.layers.find((layer) => {
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if (layer.type === 'video') {
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detectedWidth = layer.width;
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detectedHeight = layer.height;
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firstVideoFramerateStr = layer.framerateStr;
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return true;
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}
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return false;
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}));
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let width;
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let height;
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let desiredWidth;
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if (fast) desiredWidth = 320;
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else if (requestedWidth) desiredWidth = requestedWidth;
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else if (isGif) desiredWidth = 320;
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if (detectedWidth && detectedHeight) {
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if (desiredWidth) {
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const calculatedHeight = Math.round((detectedHeight / detectedWidth) * desiredWidth);
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height = isGif ? calculatedHeight : multipleOf2(calculatedHeight); // x264 requires multiple of 2
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width = desiredWidth;
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} else {
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width = detectedWidth;
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height = detectedHeight;
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}
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} else if (desiredWidth) {
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width = desiredWidth;
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height = desiredWidth;
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// console.log(`Cannot detect width/height from video, set defaults ${width}x${height}`);
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} else {
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// No video
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width = 640;
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height = 640;
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}
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// User override?
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if (!fast && requestedWidth && requestedHeight) {
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width = requestedWidth;
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height = requestedHeight;
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}
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assert(width, 'Width not specified or detected');
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assert(height, 'Height not specified or detected');
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let fps;
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let framerateStr;
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if (fast) {
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fps = 15;
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framerateStr = String(fps);
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} else if (requestedFps && typeof requestedFps === 'number') {
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fps = requestedFps;
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framerateStr = String(requestedFps);
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} else if (isGif) {
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fps = 10;
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framerateStr = String(fps);
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} else if (firstVideoFramerateStr) {
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fps = parseFps(firstVideoFramerateStr);
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framerateStr = firstVideoFramerateStr;
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} else {
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fps = 25;
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framerateStr = String(fps);
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}
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assert(fps, 'FPS not specified or detected');
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console.log(`${width}x${height} ${fps}fps`);
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const estimatedTotalFrames = fps * clips.reduce((acc, c, i) => {
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let newAcc = acc + c.duration;
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if (i !== clips.length - 1) newAcc -= c.transition.duration;
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return newAcc;
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}, 0);
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const channels = 4;
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const { runTransitionOnFrame } = GlTransitions({ width, height, channels });
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function startFfmpegWriterProcess() {
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// https://superuser.com/questions/556029/how-do-i-convert-a-video-to-gif-using-ffmpeg-with-reasonable-quality
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const outputArgs = isGif ? [
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'-vf',
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`fps=${fps},scale=${width}:${height}:flags=lanczos,split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse`,
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'-loop', 0,
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'-y', outPath,
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] : [
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'-vf', 'format=yuv420p',
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'-vcodec', 'libx264',
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'-profile:v', 'high',
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...(fast ? ['-preset:v', 'ultrafast'] : ['-preset:v', 'medium']),
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'-crf', '18',
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'-movflags', 'faststart',
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'-y', outPath,
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];
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const loopAudioArgs = loopAudio ? ['-stream_loop', '-1'] : [];
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const args = [
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...(enableFfmpegLog ? [] : ['-hide_banner', '-loglevel', 'error']),
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'-f', 'rawvideo',
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'-vcodec', 'rawvideo',
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'-pix_fmt', 'rgba',
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'-s', `${width}x${height}`,
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'-r', framerateStr,
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'-i', '-',
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...(audioFilePath ? [...loopAudioArgs, '-i', audioFilePath, '-shortest'] : []),
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'-map', '0:v:0',
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...(audioFilePath ? ['-map', '1:a:0'] : []),
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...(audioFilePath ? ['-acodec', 'aac', '-b:a', '128k'] : []),
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...outputArgs,
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];
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if (verbose) console.log('ffmpeg', args.join(' '));
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return execa(ffmpegPath, args, { encoding: null, buffer: false, stdin: 'pipe', stdout: process.stdout, stderr: process.stderr });
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}
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let outProcess;
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let outProcessExitCode;
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let frameSource1;
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let frameSource2;
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let frameSource1Data;
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let totalFramesWritten = 0;
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let fromClipFrameAt = 0;
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let toClipFrameAt = 0;
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let transitionFromClipId = 0;
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const getTransitionToClipId = () => transitionFromClipId + 1;
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const getTransitionFromClip = () => clips[transitionFromClipId];
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const getTransitionToClip = () => clips[getTransitionToClipId()];
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const getSource = async (clip, clipIndex) => createFrameSource({ clip, clipIndex, width, height, channels, verbose, ffmpegPath, ffprobePath, enableFfmpegLog, framerateStr });
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const getTransitionFromSource = async () => getSource(getTransitionFromClip(), transitionFromClipId);
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const getTransitionToSource = async () => (getTransitionToClip() && getSource(getTransitionToClip(), getTransitionToClipId()));
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try {
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outProcess = startFfmpegWriterProcess();
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let outProcessError;
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outProcess.on('exit', (code) => {
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if (verbose) console.log('Output ffmpeg exited', code);
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outProcessExitCode = code;
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});
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// If we write and get an EPIPE (like when ffmpeg fails or is finished), we could get an unhandled rejection if we don't catch the promise
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// (and meow causes the CLI to exit on unhandled rejections making it hard to see)
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outProcess.catch((err) => {
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outProcessError = err;
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});
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frameSource1 = await getTransitionFromSource();
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frameSource2 = await getTransitionToSource();
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// eslint-disable-next-line no-constant-condition
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while (true) {
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const transitionToClip = getTransitionToClip();
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const transitionFromClip = getTransitionFromClip();
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const fromClipNumFrames = Math.round(transitionFromClip.duration * fps);
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const toClipNumFrames = transitionToClip && Math.round(transitionToClip.duration * fps);
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const fromClipProgress = fromClipFrameAt / fromClipNumFrames;
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const toClipProgress = transitionToClip && toClipFrameAt / toClipNumFrames;
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const fromClipTime = transitionFromClip.duration * fromClipProgress;
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const toClipTime = transitionToClip && transitionToClip.duration * toClipProgress;
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const currentTransition = transitionFromClip.transition;
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const transitionNumFrames = Math.round(currentTransition.duration * fps);
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// Each clip has two transitions, make sure we leave enough room:
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const transitionNumFramesSafe = Math.floor(Math.min(Math.min(fromClipNumFrames, toClipNumFrames != null ? toClipNumFrames : Number.MAX_SAFE_INTEGER) / 2, transitionNumFrames));
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// How many frames into the transition are we? negative means not yet started
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const transitionFrameAt = fromClipFrameAt - (fromClipNumFrames - transitionNumFramesSafe);
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if (!verbose) {
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const percentDone = Math.floor(100 * (totalFramesWritten / estimatedTotalFrames));
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if (totalFramesWritten % 10 === 0) process.stdout.write(`${String(percentDone).padStart(3, ' ')}% `);
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}
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// console.log({ transitionFrameAt, transitionNumFramesSafe })
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// const transitionLastFrameIndex = transitionNumFramesSafe - 1;
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const transitionLastFrameIndex = transitionNumFramesSafe;
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// Done with transition?
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if (transitionFrameAt >= transitionLastFrameIndex) {
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transitionFromClipId += 1;
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console.log(`Done with transition, switching to next transitionFromClip (${transitionFromClipId})`);
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if (!getTransitionFromClip()) {
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console.log('No more transitionFromClip, done');
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break;
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}
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// Cleanup completed frameSource1, swap and load next frameSource2
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await frameSource1.close();
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frameSource1 = frameSource2;
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frameSource2 = await getTransitionToSource();
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fromClipFrameAt = transitionLastFrameIndex;
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toClipFrameAt = 0;
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// eslint-disable-next-line no-continue
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continue;
|
|
}
|
|
|
|
const newFrameSource1Data = await frameSource1.readNextFrame({ time: fromClipTime });
|
|
// If we got no data, use the old data
|
|
// TODO maybe abort?
|
|
if (newFrameSource1Data) frameSource1Data = newFrameSource1Data;
|
|
else console.warn('No frame data returned, using last frame');
|
|
|
|
const isInTransition = frameSource2 && transitionNumFramesSafe > 0 && transitionFrameAt >= 0;
|
|
|
|
let outFrameData;
|
|
if (isInTransition) {
|
|
const frameSource2Data = await frameSource2.readNextFrame({ time: toClipTime });
|
|
|
|
if (frameSource2Data) {
|
|
const progress = transitionFrameAt / transitionNumFramesSafe;
|
|
const easedProgress = currentTransition.easingFunction(progress);
|
|
|
|
// if (verbose) console.time('runTransitionOnFrame');
|
|
outFrameData = runTransitionOnFrame({ fromFrame: frameSource1Data, toFrame: frameSource2Data, progress: easedProgress, transitionName: currentTransition.name, transitionParams: currentTransition.params });
|
|
// if (verbose) console.timeEnd('runTransitionOnFrame');
|
|
} else {
|
|
console.warn('Got no frame data from transitionToClip!');
|
|
// We have probably reached end of clip2 but transition is not complete. Just pass thru clip1
|
|
outFrameData = frameSource1Data;
|
|
}
|
|
} else {
|
|
// Not in transition. Pass thru clip 1
|
|
outFrameData = frameSource1Data;
|
|
}
|
|
|
|
if (verbose) {
|
|
if (isInTransition) console.log('Writing frame:', totalFramesWritten, 'from clip', transitionFromClipId, `(frame ${fromClipFrameAt})`, 'to clip', getTransitionToClipId(), `(frame ${toClipFrameAt} / ${transitionNumFramesSafe})`, currentTransition.name, `${currentTransition.duration}s`);
|
|
else console.log('Writing frame:', totalFramesWritten, 'from clip', transitionFromClipId, `(frame ${fromClipFrameAt})`);
|
|
}
|
|
|
|
// If we don't wait, then we get EINVAL when dealing with high resolution files (big writes)
|
|
await new Promise((r) => outProcess.stdin.write(outFrameData, r));
|
|
|
|
if (outProcessError) break;
|
|
|
|
totalFramesWritten += 1;
|
|
fromClipFrameAt += 1;
|
|
if (isInTransition) toClipFrameAt += 1;
|
|
} // End while loop
|
|
|
|
outProcess.stdin.end();
|
|
} finally {
|
|
outProcess.kill();
|
|
|
|
if (verbose) console.log('Cleanup');
|
|
if (frameSource1) await frameSource1.close();
|
|
if (frameSource2) await frameSource2.close();
|
|
await fs.remove(tmpDir);
|
|
}
|
|
|
|
try {
|
|
if (verbose) console.log('Waiting for output ffmpeg process to finish');
|
|
await outProcess;
|
|
} catch (err) {
|
|
if (outProcessExitCode !== 0 && !err.killed) throw err;
|
|
}
|
|
|
|
console.log();
|
|
console.log('Done. Output file can be found at:');
|
|
console.log(outPath);
|
|
};
|